Following on from the success of Grand Theft Auto III, GTA Vice City takes players back in time to a new Miami-inspired location with bright neon lights, an incredible 80's soundtrack and some even more larger-than-life characters. You play the role of Tommy Vercetti, a man sent to Vice City by the mob 'up North' to earn some extra money through a secret drug deal, however nothing goes to plan and as a result of being ripped off and losing both the money and the drugs, Tommy is forced to work for a bunch of power hungry crime bosses as he climbs the ladder looking for revenge with plans to take over.
New additions in Vice City from GTA III include motorcycles, helicopters, a sea plane (with wings that can actually fly properly!), an increased number of weapons and the ability to rob stores. There are also a number of buildings which you can enter which was a new feature improving on the mostly outdoor world of GTA III. A lot of the existing side missions remain such as the Paramedic, Vigilante, Firefighter and Taxi Driver sub-missions, however another new addition are Pizza Boy deliveries where you'll lob pizza boxes at customers for financial rewards. Vice City also introduces the ability to purchase multiple safehouses and eventually businesses which each unlock their own mission strands and generate money on a daily basis when completed.
For the Platinum trophy, you're going to need to gain 100% completion which means everything in the game must be done including all of the emergency vehicle sub-missions, all of the collectables, side missions, races, checkpoint grabbing challenges and the whole story so you'll be looking at around 30 hours of gameplay. In addition, there are a few miscellaneous trophies which may require additional work, such as attaining the 'Godfather' Criminal Rating, and listening to all radio stations which should be straight forward, but seems to be glitched. Somehow I was able to get 100% completion before the game credited me with listening to all of the radio stations so you may need to pay special attention to make sure that trophy pops.
To unlock this trophy, you essentially need to earn $100 million, which can really only be feasibly done using a slight exploit in the checkpoint grabbing mission 'Cone Crazy' and is probably easiest right after starting a new game as it can be found on the roof of the multi-storey car park behind the hotel. Each time you complete the mission with an improved time, your financial rewards will be doubled, starting at $100. After 20 improved times, you'll earn over $52 million which will push you over the $100 million goal and should pop the trophy. Initially this trophy was completely broken and wouldn't unlock at all, but it's now fixed in the latest patch.
It may be because I've played it quite a few times before, but I found it easier than I was expecting it to be. The new controls obviously help but a lot of the missions which I used to find challenging were fairly straight forward. The hardest part was probably just ensuring enough enemies spawned to complete some of the rampages.
There were quite a few issues which made the Platinum time a bit longer, namely the Radio Station trophy not popping naturally for some reason and the requirement to essentially start a new game to pop the Godfather trophy via an exploit, however finishing the main story with 100% completion should be doable in under 25 hours.
|739||Grand Theft Auto: Vice City - The Definitive Edition
|23rd November 2021|
|738||Bowling: Story One (Mark Version) - Project: Summer Ice
|14th November 2021|
|737||Grand Theft Auto III - The Definitive Edition
|14th November 2021|
|736||Bowling: Breakthrough Gaming Arcade
|9th November 2021|
|27th October 2021|