iOS Game Development


I learned my way around Objective-C, Xcode and SpriteKit and began developing my own 2D game engine with lots of functionality including animation, saving & loading data, a turn-based battle system, collectables and inventory system, UI & pause menu, multiple levels and mission script. The game is set in a world infested by zombies. A scientist wants to create a cure for the zombie plague, but needs you to go out and collect samples from all of the different zombie forms. Our hero will have to complete puzzles along his journey to locate new zombies, battle them and search their corpses for a specimen sample. The game is intended for completion and release in mid-to-late 2015 (More Info).

iOS Game: Protagonist 

iOS Game: Speaking to the Lab Assistant 

iOS Game: Watch out for zombies!

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